Implement Jets & Choppers in Unreal Engine 4 Blueprints
Publisher : Neosphere Interactive
Course Length : 14.5 hour
Course Price : $20
Course Language : English
Description
- A unique Unreal Engine 4 Blueprints course where you will learn to develop flying and firing behaviours of Combat Jets and Helicopters from scratch using Physics.
- Divided into 2 sections, this course is pretty well accommodating for the Beginners as well.
- Section 1 dedicated to the Beginners in Blueprints will teach you to create a simple Shoot-em-up game from scratch along with Sounds and UI.
- Section 2 is for the Intermediate Blueprint Developers which will teach you to implement Combat Jets and Helicopters using Physics in Blueprints.
- Learn to integrate the gorgeous UE4 Ocean Community Plugin(freely available from Github) to your Blank Project.
- Learn to set up a Classic Jet of the Indian Navy called INAS Seahawk where you will weaponize her, fly her using a Battlefield-esque input controls over the Ocean and fire from her powerful cannons and Rockets, all in Blueprints from scratch!
- Learn to set up a Classic Helicopter of the Indian Navy called INAS Seaking where you will weaponize her, fly her using a Battlefield-esque input controls over the Ocean and fire her anti-submarine torpedoes, all in Blueprints from scratch!
- Learn to implement the behaviour of entering and exiting vehicles as characters.
- Learn to create behaviours for Projectiles like Cannon Guns, Rockets, and Torpedoes.
- Learn to use Construction Scripts for an effective automation of the development process.
- Learn to create projects with an Object-Oriented architecture using Parent and Child Blueprints.
- Learn to use Blueprint Interfaces, Structures, Function Libraries, and Enumerations in Blueprints.
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